Sound and Music for Games

  • ناشرApress
  • سال انتشار2022
  • ویرایش1
  • زبانEnglish
  • تعداد صفحات289
  • شابک9781484286609

شناسه محصول: SKY-GDX-CODE-A3247 دسته: , ,
برند: Apress

محدوده قیمت: 732,000 تومان تا 1,771,000 تومان

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تحویل اکسپرس

حمل رایگان سفارشات بالای 1 میلیون تومان

پرداخت امن

امکان پرداخت انلاین یا پرداخت حضروی درب منزل

ضمانت اصالت کالا

امکان پرداخت انلاین یا پرداخت حضروی درب منزل

7 روز گارانتی بازگشت وجه

امکان پرداخت انلاین یا پرداخت حضروی درب منزل

Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple’s Logic and Garageband, Paul Davis’s Ardour, and many other popular digital audio workstations.

We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work.

The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring.

What You Will Learn

• Understand the fundamentals of digital audio production in the context of video games• Learn about audio integration with popular middleware solutions and APIs

• Leverage plugin effects software to sculpt your audio to professional levels• Identify modern audio file formats and how and when to use them

• Learn best practices when mixing sound effects and music for video games

Who Is This Book For

The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.

Table of Contents:

Chapter 1: Bits, Sample Rates, and Other Fundamentals of Digital Audio

Chapter 2: Current Generation Audio Hardware

Chapter 3: Manipulating the Spectrum

Chapter 4: More Effects and Digital Audio Workstations

Chapter 5: Voice Acting: Hardware and Techniques

Chapter 6: MIDI and Composing in the Digital Age

Chapter 7: Introducing MIDI 2.0

Chapter 8: Chiptunes

Chapter 9: Audio Solutions for Video Games

Chapter 10: Selling and Licensing

About the Author

Robert Ciesla is a freelance writer from Helsinki, Finland. He has a BA in Journalism, an MA in Intercultural Encounters, and a knack for writing urban fiction and directing short films. Robert is the author of four non-fiction books. He has a strong background in audio engineering for bands and video games (starting from tracker/chiptune music in the 16-bit era of the 1990s at age 12).

ناشرApress
ویرایش1
زبانEnglish
سال انتشار2022
شابک9781484286609
تعداد صفحات289
قطعB5
کیفیتاورجینال انتشارات
نوع چاپرنگی, سیاه و سفید
نوع جلدجلد سخت, شومیز, طلقی

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محدوده قیمت: 732,000 تومان تا 1,771,000 تومان

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